Opening a story in medias res can be an incredibly powerful narrative tool when done right, but Fallen Legion immediately throws this device out the window by forcing players through the events that took place mere moments before the opening anyway. The game begins in the midst of Laendur’s coup without context and with confusing dialogue that does little to acclimate the player to the game world. The setup makes for quite the intriguing back of the box blurb, but Fallen Legion’s story falls flat in just about every way. Will you side with the monarch to restore a kingdom in peril or the rebel to tear it down and purge its rotten core? Rise to Glory allows such a choice, and it’s up to the player to choose a side as each races to the capital to lay claim to the Fenumian throne. All-out civil war erupts when Cecille, the reluctant heir apparent, is unexpectedly challenged by Laendur after he discovers the dark secret behind the royal family’s rule. The Fenumian Empire, already in a state of rapidly decreasing influence, arrives at a pivotal crossroads with the untimely death of its emperor. In Rise to Glory the narrative arcs of Princess Cecille’s Sins of an Empire and Legatus Laendur’s Flames of Rebellion are combined with new playable characters, levels, and bosses to create the game’s definitive version on the Nintendo Switch. Developer YummyYummyTummy’s debut title on home consoles, Fallen Legion, released last year with separate versions for each of its dual protagonists.
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